I hope that objects can be respawned after executing [Self-Dissolve], but no matter how I set [Restore Dissolved Objects], I cannot revive objects that have already dissolved. I have had other users try, and none of them were able to restore the dissolved objects. Is this a usage error or a bug?
I hope the development team can explain how to correctly execute [Restore Dissolved Objects] to revive objects that have already dissolved and return them to the scene. This would be very helpful for the game!
PS: If this is a bug, please fix it as soon as possible. Thank you.
If you follow the steps described by serbow, it should work correctly.
Since objects that have been “Removed” cannot execute visual scripts, they are unable to trigger a respawn action on their own. Therefore, you need to create a separate GameObject, such as a “Spawner,” to manage and execute the respawn logic.