I accidentally deleted an object’s VS file from the file system.
Later, I realized it had only been moved to the trash, so I restored it from there to its original path. However, after that, I couldn’t spawn the object or fire bullets anymore.
Here’s the sequence of events:
Deleted the file from the file system
↓
Opened the object in Godot using “Open Anyway” despite missing dependencies
↓
Restored the VS file from the trash
↓
Re-established the VS dependency
↓
The object stopped spawning
I suspect some settings changed during the restoration process, but I don’t know where to look or what to change, so I’m stuck.