I’m using Mr Trivel’s Conditional Drops that can be found here: Conditional Drops | RPG Maker VX Ace. I’m setting it up as it says, but it drops 100% of the time, and I can’t figure out why.
You might want to share what you got. Like, the configurations you’ve got so far, so in case someone knows the plugin they can help you with troubleshooting.
So the setup is under note tags. I took a pic of all my scripts because one of them might be interfering with the conditional drops script. The YEA is short for Yangly Engine Ace. I added the script pic itself.
Ok so you’re getting it, but no matter if you kill the enemy with element 18. That sounds weird, because your rat has no “vanilla drops”, so it must be doing something at least.
Try adding the semicolon in front of the c_chance like in this part of the example. I know the example prior to that doesn’t have it, but maybe that was a typo?

No, it only works with that element. But the drop rate is always 100%. Well, I feel dumb now. I originally copied the example from the script itself. Somewhere along the way of switching it around to the item, drop, and chance, I must have deleted the semicolon on the drop rate and didn’t notice it. Thank you. It works now. I blame my ADD for not noticing it.



