[Custom Action] Pendulum Floor Project

■Contents
The following features are added to the Execution Action:
“Pendulum”
CA_HorizontalPendulumAction.gd (84.9 KB)

※How to Install
Drag and drop the above *.gd file into the ≪File System≫ while AGMaker 1.3.x or later is running.
After installation, the feature will be added to the Execution Action.

When uninstalling, it is safer to remove the feature from the action before deleting the file.
We strongly recommend backing up your project before installation.

The sample project is available for free on Itch.io:
CA_smple_2026H free project data by GotchaGotchaGames

■Project Details
When you start the test play, you can try out the ≪Pendulum≫.


Ninja Controls: Move left/right, Jump with Z

・With high-speed pendulums, the character may not be able to ride them completely, so please adjust the speed yourself.

■Pendulum System Explanation

Pivot Point


The pendulum motion rotates around the yellow circle as the pivot point.

Secondary Pivot Point


Adding more pivot points adds variation to the movement.
If the spacing is unrealistic, the pendulum motion may not work properly, so please keep it within reasonable limits.


※Coordinates and chain length are also set in this section.

Pendulum Motion
You can select left-right reciprocation, full rotation, etc.
You also set the length of the chain connecting the main pivot point to the ground.

Chain
You can configure display, size, etc.
image

Easy way to upload images.
Open the action settings in the inspector.

You can register by dragging and dropping image data from the File System into the “Empty” field where needed.

Ground
In addition to setting size and assigning textures, you can also input layers and masks for landing detection.

Chain Break
By creating a switch and specifying the object that has the pendulum action, the chain will disappear when the switch is activated.

Riding Adhesion
Lift-off Movement Force
※Implementation under experimentation
Depending on the controlled character, it might allow movement that feels like inertia is carried over.

Attack Attachment
You can create gimmicks like a pendulum blade.

2 Likes

I’ve noticed that Mr. Nomori’s custom actions often display incorrectly in non-Japanese channels due to editing issues. You have to switch to Japanese mode to see the correct information. This seems to be a rather annoying bug on the forum, and I hope it can be optimized.

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The article isn’t complete yet, as you see there is no download link in the JP version of the article either.

I believe he meant to save it as a draft, but instead published it.

It will be updated, with a more complete English and Chinese version, later this week.

1 Like

Thank you for your patience! It’s finally available today!

3 Likes