[Question] Direction doesn't inherit after modifying object animation, what should I do?

Question:
My character consists of two separate body parts (upper and lower). When I crouch, I use “Change Object” to switch to a separate crouching object.

However, if the crouching object is facing left, standing up and switching back to the standing object causes the character to face right.

I want to modify the facing direction variable, but this variable is read-only.

Previously, I tried saving the [Variable], using “Change Object,” then checking the facing direction via [Variable] and correcting the movement. However, this resulted in the issues shown in the GIF.

Is there any way to fix this?

1786431883422

When you Change Object do you click for the next object to inherit the variables of the previous object?

Yes, I selected [Inherit previous object variable].

1786496673297

I finally sat down to try it out and was able to replicate it. I think ‘take over variables’ should include the visible direction OR have another option for ‘take over direction’.

I will report this, thanks for bringing it to our attention!

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Thank you for your testing and feedback :heart: