[SRPG Gear MZ] Creating Skills Like Mahfoo's in SRPG Gear MZ

I have modified the damage prediction screen of SRPG_core.js, a plugin for SRPG Gear MZ, to explicitly indicate that damage can be sealed by Mahou.

In SRPG_core.js, a single switch is used to apply the [Cannot Act] status abnormality during the [Pre-Battle Processing type:beforeBattle] phase, thereby sealing the actor’s attacks. At this time, an animation is displayed to indicate that attacks from the actor are sealed.

This status abnormality is set to be removed after the [Post-Unit Action Processing type:afterAction] is completed. With this configuration, if you attack from your side during the actor’s turn, the Mahou will seal your attack, resulting in a skill that allows the enemy to attack you.

Exceptions have been created for this skill, allowing certain attacks to bypass the seal. SRPG_core.js has been modified so that actors equipped with specific weapon or armor types, or those dealing attacks of a specific attribute, can attack without being sealed by Mahou.

This is quite difficult and is intended for advanced users, but I believe it will expand the range of skills available.

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