Give your RPG Maker MZ events different reactions depending on which side the player interacts from.
CT Event Side Interaction lets a single event detect whether the player approaches and interacts from the Front, Back, Left, or Right, then route that interaction to a different Common Event or Map Event.
Perfect for NPCs, objects, puzzles, directional conversations, stealth mechanics, interactive furniture, inspection systems, and other events where the player’s position matters.
Key Features
- Detect interaction from Front, Back, Left, or Right
- Assign a different action to every side
- Run Common Events
- Run other Map Events
- Leave individual sides inactive when not needed
- Directions are relative to the event’s current facing
- Correctly remembers the event’s facing before RPG Maker turns it toward the player
- Target Map Events automatically use their current active page
- Works naturally with switches, variables, Self Switches, and normal event page conditions
- Supports normal keyboard and gamepad interaction
- Supports mouse/touch interaction
- Click a configured event directly while standing beside it
- Built-in protection against routing an event back into itself
- No external dependencies
- Simple Plugin Command setup
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