Demon Light - Visual Suite (in development)

Demon Light - Visual Suite

Hello,

This is a test release of a plugin suite I’m currently building: a set of plugins covering various visual effects. I think it’s in a good enough state to put out for testing now.

One heads-up though: a refactor is coming soon that will change how some things work under the hood, so projects built with this release will likely be at least partially incompatible with it. Keep that in mind before you build too much on top of this version.

Download:

DemonLight.zip (656.6 KB)

For now it lacks a test project, so you’ll have to ask me or figure out controls yourself

Features:

Lighting

  • Dynamic lights with real shadows
  • Emissive tiles/objects and a bloom pass
  • Characters cast and catch light and shadow like everything else

Reflections

  • Reflective floors and wall mirrors
  • Picks up more detail the more of the light system you’re running alongside it

Atmosphere

  • Ambient lighting tied to a day-night clock
  • Full weather: rain, snow, and the mood shift that comes with them

Water

  • Drawn right on the map: surface, bed, caustics, glints
  • Reflects the scene above it

Props

  • Placeable tile objects that fit into the lighting/shadow system

Grass

  • Grows on painted/tagged tiles, several types, flowers and stalks with their own wind
  • Bends around characters walking through it

Editor

  • In-game editor (F7), playtest only — place and tune everything above directly on the map, live, no reload

Screenshots below are all from testing.

Gallery:


Note: this is a test build for feedback purposes only. It still contains unfinished parts and wasn’t optimised for performance. Additionally, It isn’t licensed for commercial or public use yet - that’ll be spelled out in full when it’s released.