MapPaintManagerMZ - Official Release of the Hand-Drawn Map Creation Plugin!

Now available on itch.io

Included Contents:

  1. MapPaintManagerMZ.js —— Core runtime plugin (119KB): Handles layer management during game execution.

  2. MapPaintManagerMZ_Editor.js —— Editor plugin (624KB, over 10,000 lines of code!): Handles layer editing and creation. Can be removed when publishing the game.

What can you do with this plugin? —— Fully port Photoshop into your game!

Key Features & Benefits:

  1. Comprehensive Painting Tools & PS-like Shortcuts: Paint light and shadow directly within the game!

  2. RM Map Grid Snap Feature: Easy layer alignment using the default Tile Maker grid snapping!

  3. Real-time Editing of 4-Direction Movement Settings: Instantly modify map walkability while the game is running!

  4. One-click Map Texture Extraction: Automatically detects occlusion layers and places them in the display layer above characters!

  5. Instant Asset Import & Slicing: Built-in slicer for 64x64 to 16x16 assets. Enables high-precision placement on the map grid!

  6. One-click Map Data Duplication: Smooth backups and data transfer between projects!

  7. Easy Animation Creation Tool: Intuitively set animations by simply adjusting parameters!

  8. Immediate Reflection After Saving: No need to restart the game. Significantly improves map production efficiency!

  9. Advanced Performance Optimization: Designed to handle high loads with automatic VRAM pool recycling via LRU, viewport AABB culling, and distributed frame uploads in the background.

  10. Excellent Compatibility: Compatible with VisuStella MZ Core, Movement Core, general multilingual plugins, and major save functions.

  11. Integration with Dynamic Light Source Plugins: Works with PointLightSpriteShadowMZ to generate real-time dynamic shadows from target layers!

YouTube Preview:

Bilibili Preview:

  1. Draw light and shadow with just a few strokes:
    几笔画光线
    几笔绘制黑夜
  2. Real-time import of sliced assets and panoramic maps:
    导入切片
  3. Change walkability settings in real-time:
    实时修改通行性
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