SRPG Gear Practice Notebook: Victory and Defeat Conditions

This is a topic for beginners using the official plugin “SRPG Gear” to create SRPGs.

Feel free to use the prompts given here freely in your own games.
You are also welcome to post your own conditions or prompts in the replies.

I’ve set up about six prompts for now.
If you challenge all of them, you can create a short game.
By breaking down the conditions, you can even create more than 12 stages.

Namami Yotsuba’s Tutorial
Let’s Make an SRPG Using SRPG Gear

It is recommended to follow this for the introduction.

If you want to start from the sample project,
check out “The First Step with SRPG Gear”:

When creating skills,
you can view a list of commands and tags at the
Tkool-made SRPG Expedition Wiki

(It’s best to search for tags using the site’s search function.)
(Also, refer to the “Curated Posts from the Tkool Forum SRPG Gear MV/MZ Discussion Thread” for additional tips.)

Submission Place for Expanded Plugins

(The Tkool Forum is reportedly disappearing in December 2026, so make sure to get any plugins you want before then.)


Prompt 1
“Victory: Eliminate all enemies Defeat: Eliminate all allies”
Supplementary Explanation “First, master the basic conditions.
It is recommended to check Namami Yotsuba’s tutorial.”

Prompt 2
“Victory: Reach a specific location Defeat: Eliminate all allies + Specific ally becomes incapacitated”
Supplementary Explanation “This is the typical base capture scenario. Using unit events might be the easiest way.
Why not refer to the herb acquisition event in the official sample game?
It might also be good to learn how to use regions.”
Notes “Is the specific ally always deployed?”

Prompt 3
“Victory Conditions: Eliminate all enemies + Incapacitate a specific enemy Defeat: Eliminate all allies + Elapse of ○ turns”
Supplementary Explanation “This is the type where you just need to defeat the boss. Add a time limit for some thrill.”
Notes “When does the turn count occur?”

Prompt 4
“Victory Conditions: Eliminate all enemies + Eliminate enemies that appear when an actor crosses a specific line Defeat: Eliminate all allies + Eliminate allies that appear later”
Supplementary Explanation “Try spawning reinforcements. There are multiple ways to do this.”
Notes “Can you eliminate all enemies before the enemy reinforcements arrive, or not?”

Prompt 5
“Victory Conditions: Destroy a specific object Defeat: Eliminate all allies + Eliminate the third faction”
Supplementary Explanation “It’s a scenario where you escort allies that act automatically while aiming to achieve your objective.”
Notes “Depending on how you represent the specific object, the victory conditions might change?”

Prompt 6
“Victory Conditions: Defeat Boss A and Boss B in the same turn Defeat: Elimination of either Group A or Group B”
Supplementary Explanation “This assumes there are two groups taking different routes.”
Notes “How do you group your allies? How do you retry if you fail?”

  • I couldn’t set Japanese for the casual chat tag, but the post is in Japanese.

If you tried it but have no idea how to do it, please ask questions in the replies, and I will answer as much as possible.

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