[OPEN] Nat's RMMV & RMMZ Plugin Commissions

english mv mz #classified #commission

Hello everyone!

I’m currently accepting commissions for custom plugin development for RPG Maker MV and RPG Maker MZ. If the title says [OPEN] I’m open to business.

I already have experience providing custom code for other members of the RPG Maker community, and I’m now opening commissions more formally. I’m not as familiar with MZ as I am with MV but so far 90% of my work either ported without issues or needed minor patches for MZ.

Please note that I do NOT provide support for VisuStella plugins, as I do not own the VisuStella plugin suite and cannot reliably test compatibility with it. If you depend on those plugins, contract me at your own risk.

What I Can Create

Examples include:

  • Battle system additions and modifications
  • Menus and UI improvements
  • Quest, Crafting, Relationship systems
  • Custom visual effects
  • Developer tools for importing / exporting data
  • Extensions and patches for free plugins
  • Extensions for Yanfly plugins

If your idea isn’t listed, feel free to ask below or get in contact.

Some of my plugin portfolio

sdhud

Custom HUD for ReCollection Zones [Silver Daze] [MV]

Following the dev’s specifications, I made a HUD that updates in real time and with sound as you collect points and defeat enemies in these special zones.


foil

Holographic Foil Enemy VFX [Silver Daze] [MV]

Added special visual effects for rare and ultra rare enemies to make them stand out from the pack. The game also features gold and silver foils and rainbow auras.


Equippable Skill Preset System [Axial Disc 1 & Disc 2] [MV]

Made to work with Yanfly’s EquipBattleSkills, this submenu allows the player to save up to 3 commonly used skill setups and quickly switch through them inbetween battles.


dash_hires

Better Running Animation [REDACTED] [MV]

As commissioned by the developer, I reconstructed VisuStella’s running animation as its own standalone MV script. Am not allowed to disclose the game quite yet.


Block / Power Stacking System [Project ROBOT] [MV]

With the help of Yanfly’s Buffs&StatesCore, the game includes custom stacking states that reduce or increase damage akin to Slay the Spire.


Voice Acting System [Our Dying World, Dungeon Rummage] [MV, MZ]

My own take on streamlining voiceovers, where voices have their own volume slider, can be called during both dialogue and battle with easy to use commands, and allows the message window to auto-advance after end of speech if so desired.


Extended Battle Log [REDACTED] [MV]

Adds a new togglable battle window with all the messages shown in the Battle Log for this entire battle. Useful if you missed a skill’s activation or to confirm enemy behavior in detail. Am not allowed to disclose the game quite yet.

What I Generally Do Not Accept

  • VisuStella addons/patches
  • Requests that depend heavily on commercial plugins I do not own
  • General bug-fixing work for unrelated projects
  • Long-term maintenance contracts

Pricing

Projects are quoted individually based on complexity and estimated development time.
To receive a quote, send:

  1. Your RPG Maker version
  2. A description of the desired functionality
  3. Any existing plugins involved
  4. Screenshots, mockups, or examples if available

The more details you provide, the more accurate the estimate will be.

For larger projects, payment is typically split into two stages:

  1. A 50% deposit before development begins.
  2. The remaining 50% upon completion.

Once the requested functionality has been implemented, I will provide a demonstration of the plugin. After the final payment is received, the plugin files and source code will be delivered. All pricing and payment details will be discussed and agreed upon before work begins.

Licensing

Unless otherwise agreed:

  • You may use the commissioned plugin in commercial or non-commercial projects.
  • You may redistribute the plugin file with your game.
  • Attribution is required.
  • Source code is provided and readable.

Support & Revisions

The quoted price includes implementing the agreed-upon functionality.

If new features are requested after development begins, or after the commission is completed, they may require an additional quote.

Likewise, support for older commissioned work is not guaranteed indefinitely and may be treated as a separate commission depending on the scope of the requested changes.

Contact

Send me a private message on this platform with a brief description of your project.

I’m happy to discuss feasibility before providing a quote.

Thank you for your interest! :light_blue_heart:

3 Likes

I can vouch for this guy, just putting that out there