[MZ Plugin] Prlx — Live Visual Parallax Map Builder

Hi this is Mr Blvck

I recently released Prlx, a parallax mapping suite for RPG Maker MZ.

I created it because I wanted to build layered parallax maps without constantly switching between RPG Maker, image editors, JSON files, and manually calculated coordinates.

Prlx adds a visual editor directly inside the game during playtesting. Press one key, add an image layer, and drag it into position while seeing the result instantly.

Main features

  • Unlimited image layers per map
  • Live WYSIWYG editor during playtest
  • Drag layers directly on the map
  • Add, duplicate, delete, and reorder layers
  • Native Windows file picker with automatic project import
  • Position, scale, opacity, visibility, and blend controls
  • Normal, Additive, Multiply, and Screen blend modes
  • Three depth bands: behind tiles, below characters, and above characters
  • Screen-fixed overlays
  • Seamless horizontal and vertical tiling
  • Independent scrolling speeds
  • Brush and rectangle collision painting
  • Collision support for players, followers, and events
  • Smooth walk-behind fading for roofs, trees, and other foreground objects
  • Optional pixel-precise occlusion for irregular images
  • Undo and redo support
  • Automatic backups and unsaved-edit protection
  • Support for custom resolutions and tile sizes

The editor is only active during playtesting. It is completely removed from the player-facing experience in exported games, while the layers, collision, and occlusion systems continue to work normally.

Prlx is modular and has no external dependencies. Only the core renderer is required; the editor, collision, and occlusion modules can be enabled independently.

Planned for Version 2

I am currently working on a full animation system for parallax layers, including:

  • Sprite-sheet and image-sequence animation
  • Position, rotation, scale, opacity, and tint animation
  • Pulsing lights and neon flickering
  • Swaying signs and environmental objects
  • Moving vehicles and animation paths
  • Triggers, easing, parenting, and multi-track sequences

You can find Prlx here:PRLX
I would also appreciate feedback from other RPG Maker developers. In particular, I would love to know which animation features or quality-of-life tools would be most useful in real projects.

Thanks for taking a look!

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The itch.io page seems to be down, and I can’t access your samples.

try this https://mr-bvlck.itch.io/

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The link is now accessible. Thank you very much.

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