I wanted to know if there was any sort of way to edit the knockout state. In particular, how to make it so allies that are knocked out can always be healed by healing items and moves, and how to automatically restore knocked out allies to 1 hp if a battle end while they’re still dead.
1 Like
The last bit is easy. You just need to mark the option for removing on battle end. This exists in all versions since RPG Maker 2000.
As for the first part, I think you can work around it by making all restoratives (items and skills) to also remove the Death status. Then I think you just need to set the scope to Unconditional. This last part however only exists in MZ.
1 Like

