Simple syntax question

I’m using a plugin that makes the initial armor equipment type not function, as a workaround the plugin has a way to use the note section have a requirement to use the armor, I just wanted to know how I’d make a piece of armor be wearable by two classes. This is the format it uses, and it successfully makes only class 1 able to wear the armor. <equip-requires: classid = 1> Also this is in MZ

If this is Niji’s Equip Slot Core, from what I can find in its docs classid only checks for one class, and I couldn’t find a way to list two. What if you required a skill instead? Make a skill that doesn’t do anything, add it to both classes under Skills to Learn at level 1, and put this on the armor:

<equip-requires: skill 10>

Just swap 10 for that skill’s ID. If you set the skill’s Skill Type to None, it shouldn’t show up in their skill menu either.

Interesting idea, but I don’t think it worked, it is niji’s equip slot core, but trying your solution caused the game to crash when menuing over the head equipment slot, so I switched the skill to skillid, which didn’t crash, but other party members are still able to equip the equipment I wanted restricted.

Edit: I am dumb, I didn’t change the number you used to the number of the skill I used for the fix, it works now. Thanks for the help!