AGM currently uses 8-directional movement. How can I simply implement 4-directional movement? I checked the knowledge base, which mentioned that diagonal movement can be disabled in moveandjumpsettings, but I couldn’t find it. If I manually set the movement for each of the four directions in the script, it becomes cumbersome and buggy (e.g., when moving up/down, setting left/right speed to 0 causes the character’s speed to slow down when pressing left/right keys). Is there a direct solution in the knowledge base to disable diagonal movement?
Seeking advice.