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About "Questions/質問" Category
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0
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137
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May 8, 2025
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About the sprite2D error
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3
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14
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August 6, 2026
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[Question] How to make the DamageDisplaySettings node show +100 when taking -100 healing damage?
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2
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28
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August 6, 2026
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Dynamic Water Top Down
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1
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59
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August 1, 2026
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Issues with hit effect display
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9
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122
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July 31, 2026
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Is there a way to check the collision of configured tiles in the editor?
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2
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41
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July 31, 2026
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How do i prevent object variables and switches from reseting after scene ends?
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3
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31
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July 30, 2026
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Particles generated at the character's feet are not displaying correctly.
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6
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103
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July 30, 2026
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error while testing my game demo
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5
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72
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July 24, 2026
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About GameObject.is_release_move_control
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2
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41
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July 22, 2026
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Can't download attachments after the site redesign, why? — A user from China
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6
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132
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July 22, 2026
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I want to specify a specific object using an object group
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1
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54
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July 20, 2026
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deleting game save data node
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3
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89
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July 20, 2026
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Multiple state link condition settings don't work properly.
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3
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115
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July 19, 2026
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Is it possible to set a loading screen?
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8
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204
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July 19, 2026
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Action not executed with "Perform specified action"
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7
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94
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July 17, 2026
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I want to play multiple sounds at once.
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10
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284
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July 16, 2026
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Is there a way to climb from the middle of the ladder?
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10
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182
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July 11, 2026
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[Tech Discussion] Exploring Implementation Approaches for the Damage Number Display System [Resolved in v1.3.2]
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9
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272
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July 7, 2026
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About Action Game Tsukuru MV and the Camera
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4
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106
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July 6, 2026
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About skill cooldowns
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2
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80
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July 4, 2026
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I'm having trouble with portal movement.
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6
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97
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July 4, 2026
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Is there a way to stop a 'moving object' before it completes its movement?
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2
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80
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July 2, 2026
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Issue with gameobject becoming invalid when loading scenes using add_child
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2
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79
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June 30, 2026
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About scene transitions
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3
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99
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June 24, 2026
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Specifying paths for custom actions
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2
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68
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June 22, 2026
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I want to align the graphic direction of bullets flying in 360 degrees.
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17
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638
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June 21, 2026
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How to make tiles one-way collision?
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6
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160
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June 20, 2026
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Issue with child node objects respawning in the wrong position
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4
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205
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June 18, 2026
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[Suggestion] Only one hit collision per target (works with the "only one damage per target" feature)
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4
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138
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June 16, 2026
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