[Custom Action] Arc Slash & Slash Attack Effects


■ Contents
New execution actions “Arc Slash” and “Slash” are added.
CA_ArcSlashEffectAction.gd (41.9 KB)
CA_SlashHitEffectAction.gd (48.0 KB)

※ Installation Method
Drag and drop the above *.gd files into the <> of AGMaker version 1.3 or higher.
After installation, the features will be added to the execution actions.

When removing, it is safer to delete the functions from the actions before deleting the files.
We strongly recommend backing up your project before installation.

Sample projects are available for free on Itch.io
CA_smple_2026C free project data by GotchaGotchaGames
※ Press “↓” during test play to activate.

Free slash textures can also be downloaded in the zip file below.
zan.zip (364.9 KB)

■ Arc Slash Explanation

A texture designed with a circle in mind is given rotation and distortion.


Target
Who receives the attack

Image
Loads custom textures placed in the <> or downloaded images.
※ If no image is provided, a “Temporary Arc” is automatically generated.

Rotation
Specifies the starting angle and the extent of rotation.
The wider the numerical range, the more rotations occur.

Tilt Plane
Controls the degree to which the circle is flattened.


Overlay
Overlays the same texture to add depth to the slash effect.
Adjust subtle scale differences and blending to create cool slash effects!
Using the blend mode “Mask Removal” allows you to create an effect where the tip of the blade remains visible.

Start
When issuing multiple Arc Slashes within the same action, you can offset the start timing.

Dust
Enhances the effect by scattering dust particles during rotation.

■ Slash Explanation


A swift flash centered on the target! Includes flash, vibration, dust, and zoom effects as bonuses.

Placement
Sub-line Randomness
Try trial and error to find the best settings.
You can adjust angles, lengths, and quantity.
※ It seems best to apply this after installing the texture below.

Texture
Vertically elongated images are preferred.
You can register multiple textures and have them appear randomly (hopefully).

Dust
Emits particles along the slash line.
Smaller particles might look cooler?

Center Explosion
Explodes particles from the center of the Hit.

Light/Camera
Adds lighting effects and camera shake.

Particle Optics
Adds depth to the effect by coloring particles that are further away (smaller).

Summary
Arc Slash does not have an <>.
It is intended for visual effects that synchronize timing with object hitboxes.

Overusing particles may not yield good results.
Please adjust to the optimal amount.

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