[MV] Need some help with QAudio and MV3D

My apologies if I’m in the wrong place.

As the title mentions, I’m using Cutievirus’ MV3D plugin and Quxios’ QAudio plugin. Basically, I wanted to implement proximity sound into the project. QAudio is what I ended up with because someone else made a version that works with MV3D.

For a few seconds, it worked as I wanted. Then the audio got choppy before the test game crashed. I did try to check the console to see the full error, but it also crashed with the test game.

I managed to screenshot the error that did pop up; it said:
Uncaught (in promise) DOMException: unable to decode audio data.

I’m not sure if that’s the actual problem, but that’s what it showed before the test game crashed. So I considered a few options:

  • Go into the plugin and see if I can fix it or edit it (possibly the worst option)
  • Try to see if anything on the map is causing problems
  • Try to find a different plugin (
  • Skip using a plugin and try to make an audio proximity using variables and region IDs
  • Skip using an audio proximity system altogether
  • Commissioning someone to make a plugin for me that works with MV3d

I also tried a couple of things before, for example:

  • Using the original, unedited plugin. The test game still crashed. I even edited the plugin command to be sure.
  • Changing the audio file. It still resulted in choppiness until the sound stopped playing, but it didn’t crash the test game, so the plugin might not be the sole issue.

It might feel like a long shot, but any help is appreciated.
Thank you for your time.