while i have no problem with project variables, i do have some with the object variables and switches of my player character.
you see, my character took damage and has an item switch that should be on after getting a power up (the shiruken in display)
but after the scene ended, this one reseted both health and weapon switch. the simple gauge fills up as if my character regenerated health back and the weapon display remains as no item in held.
i tried using “keep state after scene ends” to see if that worked, but no results there.

