Action Game Tsukuru G 2.0.2 Patch Notes
Thank you for using Action Game Tsukuru G.
We have released an update to version 2.0.2. The main changes are as follows:
Improvements
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The column labels for project variables and switches are now displayed in the variable/switch change window.
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The “Output for AI” feature now includes the ability to generate documentation for chat-type AI.
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In game scenes using start points, if a player object is already placed in the scene, that object will be used.
Bug Fixes
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Fixed a bug where quick restarts would accumulate changes to game speed instead of clearing them.
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Fixed a crash that occurred when attempting to spawn an object in the same frame as its disappearance, particularly when using sub-layers.
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Fixed a bug where “do not respawn” objects that were disappeared in other scenes would reappear upon save/load.
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Fixed a crash that occurred when loading a save file saved in another scene with the “Load Saved Scene” option turned off, if the parent node of the save-targeted object did not exist.
We look forward to your continued support of Action Game Tsukuru G.