Action Game Tsukuru G 2.0.2 Patch Notes

Action Game Tsukuru G 2.0.2 Patch Notes

Thank you for using Action Game Tsukuru G.
We have released an update to version 2.0.2. The main changes are as follows:

Improvements

  • The column labels for project variables and switches are now displayed in the variable/switch change window.

  • The “Output for AI” feature now includes the ability to generate documentation for chat-type AI.

  • In game scenes using start points, if a player object is already placed in the scene, that object will be used.

Bug Fixes

  • Fixed a bug where quick restarts would accumulate changes to game speed instead of clearing them.

  • Fixed a crash that occurred when attempting to spawn an object in the same frame as its disappearance, particularly when using sub-layers.

  • Fixed a bug where “do not respawn” objects that were disappeared in other scenes would reappear upon save/load.

  • Fixed a crash that occurred when loading a save file saved in another scene with the “Load Saved Scene” option turned off, if the parent node of the save-targeted object did not exist.

We look forward to your continued support of Action Game Tsukuru G.

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