Script issues! Dash animation not playing for party members

Yup I’m having real bad script issues.
I’m using the Victor Engine Character control script,
Victor Engine - Character Control.txt - Google Drive
And the party members aren’t doing what they are supposed to. They are completely unaffected by the script. Why?

From what I can tell, Character Control only switches to the dash stance when the character itself reports that it’s dashing. In VX Ace only the player does that. Followers always report false for dash, even though they copy the player’s dash speed. I think that’s why your followers stay on their walk graphic while you dash.

Try adding this as a new script below Character Control and above Main, maybe it could fix it:

class Game_Follower < Game_Character
  def dash?
    $game_player.dash?
  end
  def real_move_speed
    @move_speed
  end
end

The second part keeps their speed the same as now, since followers already get the dash speed from the player.

Also if you’re using the actor comment tags, the id is the party position, not the database ID. 0 is the leader, 1 is the first follower, and so on.