*Japanese is provided after English.
ACTION GAME MAKER v1.0.9 Patch Notes
Improvements
- When placing an object using a StartPoint node, a preview of the placed scene is now displayed.
- Added a "Camera" property to the "Change Game Speed" action to specify which camera the effect applies to.
Bug Fixes
- Fixed a bug where variable changes triggered by non-action components (e.g.,
AnimationPlayer) were not reflected immediately. - Fixed an issue where damage was not applied when an attack hit two objects at the same time.
- Fixed a bug where changing the
speed_scaleof anAnimationPlayerhad no effect. - Fixed unnamed arguments in VariableSettings.
- Fixed a crash that occurred when performing object lock operations on objects without a collision shape in the scene.
- Fixed an issue where an outdated version of the export template was used.
- Fixed a bug where transitions could still be triggered even when game speed was set to 0 via the "Change Game Speed" action.
- Updated several translations.
Improvements
- When placing an object on a StartPoint node, a preview of the placed scene is now displayed.
- Added a "Camera" property to the "Change Game Speed" action to specify the camera.
Bug Fixes
- Fixed an issue where variable changes made by non-action features such as AnimationPlayer were not reflected immediately.
- Fixed an issue where damage was not applied when an attack hit two objects simultaneously.
- Fixed an issue where changing the
speed_scaleof an AnimationPlayer had no effect. - Fixed an issue where some arguments in VariableSettings were unnamed.
- Fixed a crash that occurred when performing lock operations on objects without a collision shape in the scene.
- Fixed an issue where an outdated version of the export template was used.
- Fixed an issue where transitions were triggered even when the game speed was set to 0 via "Change Game Speed".
- Updated several translations.