ACTION GAME MAKER v1.0.9 Patch Notes

*Japanese is provided after English.

ACTION GAME MAKER v1.0.9 Patch Notes

Improvements

  • When placing an object using a StartPoint node, a preview of the placed scene is now displayed.
  • Added a "Camera" property to the "Change Game Speed" action to specify which camera the effect applies to.

Bug Fixes

  • Fixed a bug where variable changes triggered by non-action components (e.g., AnimationPlayer) were not reflected immediately.
  • Fixed an issue where damage was not applied when an attack hit two objects at the same time.
  • Fixed a bug where changing the speed_scale of an AnimationPlayer had no effect.
  • Fixed unnamed arguments in VariableSettings.
  • Fixed a crash that occurred when performing object lock operations on objects without a collision shape in the scene.
  • Fixed an issue where an outdated version of the export template was used.
  • Fixed a bug where transitions could still be triggered even when game speed was set to 0 via the "Change Game Speed" action.
  • Updated several translations.

Improvements

  • When placing an object on a StartPoint node, a preview of the placed scene is now displayed.
  • Added a "Camera" property to the "Change Game Speed" action to specify the camera.

Bug Fixes

  • Fixed an issue where variable changes made by non-action features such as AnimationPlayer were not reflected immediately.
  • Fixed an issue where damage was not applied when an attack hit two objects simultaneously.
  • Fixed an issue where changing the speed_scale of an AnimationPlayer had no effect.
  • Fixed an issue where some arguments in VariableSettings were unnamed.
  • Fixed a crash that occurred when performing lock operations on objects without a collision shape in the scene.
  • Fixed an issue where an outdated version of the export template was used.
  • Fixed an issue where transitions were triggered even when the game speed was set to 0 via "Change Game Speed".
  • Updated several translations.
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