Regarding the situation where contact with enemies still registers as a hit even after hitboxes are disabled.

debugbyairbox.rar (166.3 KB)

Could you please provide the reproduction steps and reproduction characteristics?

The reproduction project includes descriptions for each state. Pressing X triggers an attack, which disables the attack hitbox after 0.2 seconds. Under normal conditions, approaching an enemy after 0.2 seconds should not trigger any reaction, and neither the player’s attack hit nor the enemy’s hit should activate. The bug manifests as the system registering the player’s attack as hitting the enemy after 0.2 seconds when approaching (the enemy behaves normally and does not take damage).

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Fixed in v1.0.11.