I want to set individual configurations for each configured enemy character

For example, when creating an enemy that only walks forward, if you want to make each placed character move either right or left, is it possible to change the default display direction for each enemy character placed on the stage?

What about the following two points?

  1. Start the action only when it is off-screen (e.g., when the camera distance is within 100).

  2. Enable individual editing via editable child options and change the initial animation, etc.

It seems like it might be possible to manage with 2, thank you.

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