Tutorial: [Godot Mode] "ACTION GAME MAKER from Scratch" Chapter 2

Creating the “Game Object” Scene

Now, let’s create a scene for the game object.

  1. As when creating Stage1, add a new scene by clicking the “+” at the top of the editor window.

  1. Create a root node: select “Game Object”.

  1. The “Create New Object” window will appear. ACTION GAME MAKER allows you to create various objects from templates. Configure it as follows:

Object Name: Player

Use Template: Character

Type (Class): 2DSprite Character Base

Object Group: Player

Operable via Input Device: On

Automatically generate Camera Target Settings: On

  1. A scene with various nodes has been generated.

  1. Save the scene with a name. You can simply name it “player.tscn”.

Image 56