About Triacon-san's "Event Dynamic Generation" plugin

Hello,

There may already be a thread on this topic, but is there a way or a plugin to prevent events created on the map using Triacotan’s “Dynamic Event Generation” from disappearing when moving between maps?

I searched online but didn’t find any useful answers, so I decided to post here.

Being possible, definitely yes.

An existing plugin or edited version however, don’t know. Especially if it’s for Triacontane’s, I’d assume it should be either from his own or someone else must have shared an edited version.

I can imagine that in order to save new events added to the map, you’d first need to make sure it can make them temporary too. And then depending on how the event is added, add it to another structure, and dynamically read from it later, to readd the event when the map loads.

Hypothetically speaking, doesn’t sound too hard to do. But feels like it’s a specific feature request.

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