As shown in the attached image, I would like to display a status window that updates numerical values during dialogue when a picture is displayed. Is there a plugin that can achieve this?
For example, in a scene like this:
If you talk to a character who has become poisoned in a dungeon, you can see their poisoned status and HP in a status window in the top-right corner. During the conversation, you are given the option to give them a healing potion or not. If you give the potion, the poisoned status disappears from the top-right status window, and you can confirm that parameters like trust have increased.
I am looking for an effect that allows me to display statuses that change in real-time.
My explanation may be unclear, but I appreciate your help.
From what I’ve found, there’s no default way to show a live-updating status window during messages, so I built a small plugin specifically for this case. It’s a single .js file that you drop into your project’s js/plugins folder and enable in the Plugin Manager. The filename must remain BazLiveStatusWindow.js because the plugin commands are tied to it.
For your poisoned character scene, it would go like this. Plugin Command → Show Status Window, select the actor, and optionally set the Variables to Display to a game variable, such as your trust value. Then, display the Picture and Text as usual; the window will sit in the top right corner during the conversation. When you use Change States to remove the poison or Control Variables to raise trust, the window updates that same instant, mid-message. When the conversation ends, use the Plugin Command → Hide Status Window.
The window displays the actor’s name, an HP gauge, state icons with names, and the optional variable line. Position and width are adjustable in the plugin parameters, and the displayed states are saved with the game. The plugin help is written in both English and Japanese, so your editor will show whichever matches your language settings.