[Custom Action] Simple Smoke Effect


Realistic smoke, yeasysmoke|video
Realistic smoke, flowing wind effects
It seems you can now add cool visual enhancements by flowing it into the background.

■ Contents
The following features will be added to the Execution Action:
“Wind Smoke” ↓ Standalone version. You can introduce it by dropping it into your own project.
CA_WindSmokeAction_01.gd (87.3 KB)

※ Installation Method
Drop the above *.gd file into the <> of AGMaker 1.3.x or later.
After installation, the feature will be added to the Execution Action.

When removing, it is safer to first remove the used feature from the action before deleting the file.
We strongly recommend backing up your project before installation.

Sample project is available for free on itch.io
CA_smple_2026j free project data by GotchaGotchaGames
In the project object “shuriken”,
you can see demonstrations of three types of effects.
You can check adjustments for size, shape, texture import, color, etc.

■ List of Settings

Target / Target … Where to generate from

Emit / Emit … Number of occurrences / Overlaps / Maximum count

Lifetime / Lifetime … Lifespan / Fade in / Fade out

Wind Zone / Wind Zone … Area / Bias of generation position / Blending at start

Wind / Wind … Wind direction / Strength / Gusts (fluctuation in strength)

Wind Lines / Wind Lines .. Thin streamlines flowing with the wind

Curl Turbulence … Size and strength of swirling turbulence

Motion / Motion … Initial speed / Diffusion / Decay

Size / Size … Size and growth rate

Shader / Shader … Color / Noise / Edge / Blending mode

Blob Shape / Blob Shape .. Shape of smoke (Metaball)

Pixel Art / Pixel Art … Use when matching pixel art games


Depth / Depth … Draw order

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