While detailed editing is possible, we would like to see the “Elements” section in the judgment animation add keyframe settings for camera movement positions, attribute toggles, and switches/values for effects such as afterimages, to improve beginner-friendliness.
Specific use case: For example, in many games, pressing down allows you to see below, and pressing up allows you to see above. This can be easily resolved by allowing the camera’s center point to be moved freely. Some animations can use frame-based controls to toggle attributes, etc.