The orientation is not reflected in the process of referencing the connector's position.

Hello,

For example, if you create an object like this:
Object A
Target Connector
ーー (Some sprite placed under the Target Connector for better visibility)
and position the connector on the right side, then selecting “Move Object → Connection Point → Target Connector” will move the object to the Target Connector.

However, if you change this object to face left and perform the same action, although the target appears on the left, the object moves to the position where the target was when it was facing right.
(This occurs regardless of whether it is the object itself moving or another object moving.)

Could you please verify whether this is a specification or a bug?

Thank you for your assistance.

This is indeed strange; we were able to reproduce it, so we will confirm with the development team.

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Thank you! If it’s correct that the connector’s orientation is reflected, being able to move/position the target would be quite versatile, so I appreciate it. Sorry for making so many requests!

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No, no, thank you very much for reporting such suspicious behavior!

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