Manual: Export to Android

ACTION GAME MAKER allows exporting to Android, but some prior preparations are required.

Preparing the Development Environment

  1. Install OpenJDK 17 (*Note: Use version 17, not the latest 21.)
  2. Install Android SDK

Settings in the Editor

  1. Editor Settings > Export > Android Settings
  2. Configure the launcher icon
  3. Configure settings for Google Play Store

The Android export feature is identical to Godot’s official implementation; for detailed instructions, please refer to the Godot documentation:

Important Notes When Exporting Games to Smartphones

  • For stretch mode (scaling settings), we recommend using “viewport.”
    Change Project Settings > Display > Window > Stretch > Mode to “viewport.”
  • You must create input configurations compatible with touch operations.
    The default input map does not support touch operations on smartphones; you will need to create virtual pads or use a plugin.