I am creating a top-down project, but the player character always starts facing right, which is causing issues. Even when testing with a project stripped of unnecessary elements, the default is still facing right…
Am I missing some setting…?
Scene creation → Start point setup → Top-down character template creation (gravity was 1 for some reason, so I changed it to 0) → Registering four directions using AnimatedSprite2d → Importing into AnimationPlayer via plugin → Assigning animations to the player object → Assigning only the animation category in VisualScript
That’s the procedure; I haven’t done anything else extra.
Just in case, I also set the default mark to face downward in AnimationPlayer.
I haven’t touched VisualScript much.




