When one of the multiple set buttons (including the mouse) is pressed, the scene switches.
(2) Actual Behavior:
When setting two buttons for scene switching, it is not possible to complete the scene switch by pressing either button independently. (The condition for setting this up is that any condition can be executed.) Instead, both buttons must be pressed simultaneously to complete the scene switch. (This includes using a mouse.)
Reproduction Steps:
Download the attachment, unzip it, and run it by pressing F5.
Pressing ESC or ENT to switch scenes does not work.
The scene can only be switched when both the ESC and ENT buttons are pressed simultaneously. >>>>>> BUG
I suddenly had an idea, and then implemented the effect of animated transitions using multiple buttons. I quickly left a comment to explain it.
When I was inputting the mapping, I added an action of “skip animation” and then attached multiple buttons for mapping.
When switching scenes at this time, I just need to load the “skip animation” action.
Then all the additional buttons you add can achieve independent button switching.
This is the problem that I haven’t fully understood the input mapping principle of AGM yet!