Animation playback for objects starts slowly

Objects placed in the scene or generated in the Visual Script (VS) briefly display the initial state of AnimatedSprite2D or Sprite2D before playing the animation set for the initial state (the state specified at generation).

I suspect there is a misconfiguration somewhere, but I cannot identify the cause.

Could you point out any areas that might be problematic?

We have received a separate report indicating that another direction is briefly displayed during object generation, which may be the same issue. We plan to fix this, so please wait a moment.

Understood.

We look forward to the correction.