Bullets are automatically fired every time I re-enter the scene

Only the first bullet fired by the player is automatically re-fired each time the same scene is reloaded.
Other objects exhibit the same behavior: only their first bullet is re-fired from the same location upon reloading the scene.
Is this an issue with the bullet itself, or with the player?

question_data_250908_2

I created the shooting attack by referring to the tutorial below,

but did I make any incorrect settings?

Regarding this,

Could the respawn condition for the bullet’s BaseSettings be set to “Scene Switched”?

In that case, bullets that have been destroyed will respawn when the scene switches. Changing the respawn condition to “None” might resolve the issue.

1 Like

I have made the changes as you suggested, and the issue has been resolved. Thank you!

It was a basic mistake. I apologize.

1 Like