ACTION GAME MAKER 1.2.11 Patch Notes

New Features

  • You can now use logical conditions as input conditions for scene transitions.

Bug Fixes

  • Fixed an issue where the behavior of the state display direction setting “Movement Direction” was incorrectly the same as “Movement Key Input Direction”.
  • Fixed a crash that occurred when BindObject was generated and the parent object was marked for deletion.
  • Fixed an issue where screen flickering occurred when transitioning to a scene with camera smoothing enabled.
1 Like

Regarding the issue of offset in the respawn position of child node objects (请问子节点里的对象复活后位置不对的问题),

Will this be fixed in the next version!