ACTION GAME MAKER 1.2.8 Patch Notes

New Features

  • Added a new property to GameObject that allows it to disable built-in movement control.
    • While enabled, movement control via Visual Script is disabled, allowing movement to be fully controlled via GDScript.
    • Previously, movement conflicts prevented proper control when using GDScript, but this property resolves that issue.
  • The PlayAudio action now supports spatial audio.
    • Audio is now played using AudioStreamPlayer2D instead of AudioStreamPlayer.
    • By placing an AudioListener2D node on an object, you can enable spatial audio effects.

Bug Fixes

  • Fixed an issue where errors were displayed when resizing AnyState.
  • Fixed an issue where tile collision detection would become misaligned when scaling Collision.
  • Fixed an issue where click input was sometimes not registered when selecting a switch in Change Object Property.
  • Fixed an issue where the sample project โ€œMouseShooterโ€ could not be downloaded correctly.
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