New Features
- Added a new property to GameObject that allows it to disable built-in movement control.
- While enabled, movement control via Visual Script is disabled, allowing movement to be fully controlled via GDScript.
- Previously, movement conflicts prevented proper control when using GDScript, but this property resolves that issue.
- The PlayAudio action now supports spatial audio.
- Audio is now played using AudioStreamPlayer2D instead of AudioStreamPlayer.
- By placing an AudioListener2D node on an object, you can enable spatial audio effects.
Bug Fixes
- Fixed an issue where errors were displayed when resizing AnyState.
- Fixed an issue where tile collision detection would become misaligned when scaling Collision.
- Fixed an issue where click input was sometimes not registered when selecting a switch in Change Object Property.
- Fixed an issue where the sample project โMouseShooterโ could not be downloaded correctly.