avoiding the 32X32 limit in xp?

I was just wondering if anyone knows of a script for rpg maker xp that allows for sprites/tiles to be bigger than the set 32x32.

A friend once made a tilemap renderer for 16x16 tiles. I can imagine a similar thing can be done for, say, 48x48 or even 64x64 tiles. But from what I can remember, don’t think I’ve seen one doing it.

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