ACTION GAME MAKER 1.3.3 Patch Notes

ACTION GAME MAKER 1.3.3 Patch Notes

:sparkles: New Features

:globe_with_meridians: Support for Translating Custom Actions/Conditions

  • Custom actions and conditions can now be translated.
    • Property names and tooltips for properties can now be translated.
    • Class names (the names displayed in lists) and group names cannot be translated, but their tooltips can.

Please refer to the article on the RPG Maker Guild for more details.


:shield: Improvements Regarding InvincibleSettings

  • If InvincibleSettings exists, a message is now displayed in the BaseSettings Invincibility Duration field.

As part of the crash fix related to invincibility in Version 1.3.2, InvincibleSettings now automatically generates initial data if it exists.

Invincibility settings exist in both BaseSettings and InvincibleSettings, with InvincibleSettings taking precedence as it allows for more detailed configuration.

However, settings that were previously effectively disabled due to being empty data suddenly became active with the generation of initial data, causing confusion. We apologize for this.

This issue was caused by the inclusion of empty InvincibleSettings in the Sprite2DCharacterBase and TopViewCharacterBase templates.

As a solution, InvincibleSettings has been removed from these templates.


:artist_palette: UI / UX Improvements

  • Improved visibility of arrows in the Animation Settings window and the Animation Preview window.
  • Adjusted the layout within the Animation Settings window.

:hammer_and_wrench: Bug Fixes

  • Fixed an issue where states with multiple input transitions caused performance degradation.
  • Fixed an issue where multiple “Play Audio” actions within a single state would not play correctly.
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