I have a light source tile. I want to be able to place it anywhere I want and have it basically have no collision at all. It basically would just act as an overlay.
However, if I place it on the floor with no collision, it lets the player walk through it, but if I place it on a wall or object, then the player can walk through that object. On the other hand, if I make the light tile have collision, then the player can’t walk through the light source at all, on the floor or anywhere else. Help?