ACTION GAME MAKER 1.3.4 Patch Notes
New Features
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Expanded the Custom Action / Condition Localization feature introduced in Version 1.3.3.
- You can now localize class names, group names, and tabs in addition to property names and tooltips.
For more details, please refer to the RPG Maker Guild article:
Behavior Change
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Fixed an issue where the Change Game Speed action did not affect effects, cameras, or particles.
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Projects that have these options enabled may behave differently after this update, as they will now function correctly.
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If this causes unintended behavior, please disable the corresponding options in the action settings.
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Bug Fixes
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Fixed a crash that could occur when executing the Display Effect action repeatedly at high speed.
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Fixed a crash that could occur if an object that fired a Boomerang projectile was destroyed while the boomerang was still active.
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Fixed a crash that could occur when executing the PlayAudio action in Web exports.
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Fixed a conflict error introduced in Version 1.3.2 when copying and pasting links with configured input conditions.
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Fixed a crash that could occur when deleting link nodes added through Modules.
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Fixed an issue where shortcut nodes moved outside of a group could remain linked to their original group.
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Fixed a crash that could occur if the GDScript file for a Custom Action was deleted while that action was still assigned to a state.