ACTION GAME MAKER 1.3.4 Patch Notes

ACTION GAME MAKER 1.3.4 Patch Notes

:sparkles: New Features

  • Expanded the Custom Action / Condition Localization feature introduced in Version 1.3.3.

    • You can now localize class names, group names, and tabs in addition to property names and tooltips.

For more details, please refer to the RPG Maker Guild article:


:warning: Behavior Change

  • Fixed an issue where the Change Game Speed action did not affect effects, cameras, or particles.

    • Projects that have these options enabled may behave differently after this update, as they will now function correctly.

    • If this causes unintended behavior, please disable the corresponding options in the action settings.


:hammer_and_wrench: Bug Fixes

  • Fixed a crash that could occur when executing the Display Effect action repeatedly at high speed.

  • Fixed a crash that could occur if an object that fired a Boomerang projectile was destroyed while the boomerang was still active.

  • Fixed a crash that could occur when executing the PlayAudio action in Web exports.

  • Fixed a conflict error introduced in Version 1.3.2 when copying and pasting links with configured input conditions.

  • Fixed a crash that could occur when deleting link nodes added through Modules.

  • Fixed an issue where shortcut nodes moved outside of a group could remain linked to their original group.

  • Fixed a crash that could occur if the GDScript file for a Custom Action was deleted while that action was still assigned to a state.

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