[MZ] BattleSkipToggle — A Real Fast-Forward Toggle for Battles (Animations, Movement & Log Waits)
Hey everyone!
I just released BattleSkipToggle, a plugin for RPG Maker MZ that adds a proper “fast battle” toggle —press a key once and it stays on, speeding up action animations, battler movement, and the battle log’s message waits until you turn it off.
What it does
RPG Maker MZ already lets you fast-forward message waits by holding OK or Shift, but it doesn’t touch animation playback or battler movement, and you have to keep the key held down the whole time. This plugin fixes both of those:
- Real toggle, not a hold — press the hotkey once, fast battle mode stays active until you press it again (or an event turns it off).
- Speeds up everything that matters: animation effects, battler step movement, and battle log waits, all by the same configurable multiplier (2x–20x).
- Damage popups stay readable — numbers are intentionally left at normal speed even with skip mode on.
- Optional on-screen indicator so players always know fast mode is active.
- Persists per save (optional) — the toggle can be remembered across sessions, or reset fresh at the start of every battle.
- Plugin command included (
Set Fast Battle Mode) so events can force it on/off.
Why I made it
Grinding through random encounters or long boss animations gets tedious, and holding a key down for the entire fight isn’t great UX. I wanted a real toggle that speeds up the parts that actually slow battles down — animations and movement, not just text — without touching any core engine files. It’s built entirely through aliasing (Window_BattleLog, Sprite_Animation, Sprite_Battler, Scene_Battle), so it stays compatible with other battle plugins.
Get it here
GitHub - LeonneBrito/rpmakermz-plugins · GitHub
— Takki
