[Custom Action] Simple Smoke Effect

Realistic ≪Smoke≫ and flowing wind effects.
It seems you can now achieve cool visual enhancements by having the smoke flow across the background.

■ Contents
The following features will be added to Execution Actions:
“Wind Smoke” ↓ Standalone version. You can introduce it by dragging and dropping it into your own project.
CA_WindSmokeAction_01.gd (87.3 KB)

※ Installation Method
Drag and drop the above *.gd file into the ≪File System≫ opened with AGMaker 1.3.x or later.
After installation, the feature will be added to the Execution Actions.

When removing, it is safer to delete the feature from the action after removing any functions that were using it.
We strongly recommend backing up your project before installation.

A sample project is available for free on Itch.io.
CA_smple_2026j free project data by GotchaGotchaGames
In the project object “shuriken”,
you can see demonstrations of three types of effects.
You can check adjustments for size, shape, texture import, color, etc.

■ Arrangement of Settings

Target / Target … Where to generate from

Emit / Emit … Number of occurrences, overlap count, maximum count

Lifetime / Lifetime … Lifespan, fade-in, fade-out

Wind Zone / Wind Zone … Range, bias of generation position, blending at start

Wind / Wind … Wind direction, strength, gusts (fluctuation in strength)

Wind Lines / Wind Lines .. Thin streamlines carried by the wind

Curl Turbulence … Size and strength of swirling turbulence

Motion / Motion … Initial speed, diffusion, decay

Size / Size … Size and growth rate

Shader / Shader … Color, noise, edge, blending mode

Blob Shape / Blob Shape .. Shape of the smoke (metaball)

Pixel Art / Pixel Art … Use this to match pixel art games


Depth / Depth … Draw order

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