BUG: Using variables as conditions to determine relationships

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Extraction Code: gk01

BUG Description:
When an object has a newly added variable, this variable counts down from 10.
The countdown value is used as a condition for judgment, with different behaviors when it is less than 5 or equal to 0.
However, the case where it equals 0 is not represented.

Bug Explanation: If an object has a newly added variable, that variable counts down from 10. The countdown value is used for conditional judgment and is displayed when it is less than 5 or equal to 0. However, it is not displayed when it equals 0.

I have reviewed this project. It seems there are two related bugs.
You can work around the issue you’re currently facing by changing the “Count Stop Value” to a constant and setting it to 0.

BUG1: The value 0 seen by the variable cannot be detected by the condition.
BUG2: When the named Count Stop Value is set to “None,” the variable should continue decreasing after counting down to 0, rather than appearing to stay at 0 as it does now (I suspect some processing logic here is causing BUG1).

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Okay, we hope AGM gets better and more stable!