"Distance to Other Object" Condition Not Triggering — Need Help

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"Hello everyone,

Currently, I am testing by creating tiles within an object (similar to a chunk or region) to form a large terrain.

Random terrain generation works, terrain collision is functional, and enemies inside the object can be hit via hit collision.

However, the ‘distance to other object’ condition in the Actions is not triggering. Is there any method to fix this? Meow?"

Is there a minimal reproducible project and reproduction steps?