I want to control actions after Portal migration.

For example, if you move through a portal while jumping (ascending), the character will still perform a jump action at the destination.

Even if the portal destination is in mid-air, the character will jump in place, resulting in unnatural movement. Is there a way to control this behavior?

From the “Execute Action Program for Object After Portal Transition” option, you can specify the post-transition state.

Thank you for your guidance.
I understand how to configure actions after a transition, but is it possible to configure a transition that continues from the action before the transition?

For example, if a transition occurs during a jump without any specific settings, the jump action restarts from the beginning after the transition. However, I would like the transition to resume the jump’s upward motion from where it was interrupted, rather than restarting. Is this not possible with AGM?

Currently, the action is designed to restart from the beginning.

Would it be possible to split the jump into:

  • “Jump Start State” (where the jump action is performed here)
  • “Jumping State” (the state while ascending)
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Thank you.
I will try it.