Japanese is provided after English.
Improvements
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Updated default values of the
bullet_basetemplate:-
Gravity set to 0
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Disappear offscreen enabled
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In the Move Object (MoveObject) action, the movement time can now be specified up to two decimal places.
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Implemented database caching. This improves the opening speed of the database window after the first time.
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When test playing with no initial scene set, a message will now be displayed.
Bug Fixes
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Fixed a crash that could occur when transitioning to a large scene via portal.
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Fixed an issue where the “Stop” operation in the Move by Template action was delayed by one frame.
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Fixed an issue where damage detection could occur multiple times when FPS exceeded 60.
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Fixed a crash that could occur when clicking the execution action array under certain conditions.
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Fixed an issue where game objects tracked by homing bullets would turn to match the direction of the bullet.
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Fixed an issue where only the first homing bullet would track correctly, and subsequent bullets would not.
ACTION GAME MAKER 1.0.24 Patch Notes
Improvements
- Updated default values of the
bullet_basetemplate (Gravity set to 0, Disappear offscreen enabled). - The Move Object (MoveObject) action now allows movement time to be set up to two decimal places.
- Implemented database caching. This speeds up the opening of the database window, except for the first time.
- A message is now displayed when test playing with no initial scene set.
Bug Fixes
- Fixed a crash that could occur when transitioning to a relatively large scene via a portal.
- Fixed an issue where the “Stop” operation in the Move by Template action was delayed by one frame.
- Fixed an issue where damage detection could occur multiple times when FPS exceeded 60.
- Fixed a crash that could occur when clicking the execution action array under certain conditions.
- Fixed an issue where game objects tracked by homing bullets would turn to match the direction of the bullet.
- Fixed an issue where only the first homing bullet would track correctly, and subsequent bullets would not.