I am developing a top-down game and am struggling to implement a simple action where an NPC turns to face the player when spoken to.
I can’t believe there isn’t an action like “face the object,” yet I can’t find one anywhere… Since it’s a top-down game, I thought I’d have to calculate it using vectors and branch accordingly, but there’s no action within VS that allows for even simple calculations like the “Script” feature in RPG Maker, and I’m at a loss.
Did I overlook an action that simply changes direction? If it truly doesn’t exist, how are you all implementing it? If you could please let me know, I would appreciate it.