ACTION GAME MAKER 1.3.5 Patch Notes
Bug Fixes with Behavior Changes
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Fixed an issue where the “hit attack” condition would sometimes fail to trigger properly when contacting an attack while moving at high speed.
With this fix, the condition will now trigger correctly in scenarios where it previously did not, which may cause changes in behavior for existing projects.
Bug Fixes
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Fixed a memory leak in the Web build that could cause the application to stop functioning correctly after extended play sessions.
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Fixed an issue where the loop setting for the BGM set in the game scene did not work properly after transitioning via a portal.