How to disable a script mid-game? (VXace)

I have a cutscene that uses a script. The script affects the whole game. I only want it to affect the cutscene. I’ve got an if statement in there like a quick google search says, but it stays off.
What is the true method?

The proper way in VX Ace is to make the script check a Switch rather than trying to disable the script itself.

For example:

if $game_switches[10]
  # script code
end

Then:

  • Switch 10 ON → the effect is active.
  • Switch 10 OFF → the effect is inactive.

Turn the Switch ON at the beginning of the cutscene and OFF when it ends.

I think you missed something.
Screenshot 2026-08-30 165020

Could you please post the script here?

here it is

Here

ooh… the definitive edition. thanks!